Rupee bow forbids certain lobbies in HC in standard
Allow a lobby in keydrop shuffle Key rule fix when bk isn't possible Added controller awareness to world traversal
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7
Doors.py
7
Doors.py
@@ -1490,8 +1490,11 @@ def create_doors(world, player):
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world.get_door('GT Petting Zoo SE', player).dead_end()
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world.get_door('GT DMs Room SW', player).dead_end()
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world.get_door("GT Bob\'s Room SE", player).passage = False
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world.get_door('Desert Tiles 2 SE', player).bk_shuffle_req = True # key-drop note (todo)
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world.get_door('Swamp Lobby S', player).standard_restricted = True # key-drop note (todo)
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world.get_door('Desert Tiles 2 SE', player).bk_shuffle_req = True # key-drop note: allows this to be a portal
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world.get_door('Swamp Lobby S', player).standard_restricted = True
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world.get_door('PoD Mimics 2 SW', player).rupee_bow_restricted = True # bow statue
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# enemizer logic could get rid of the following restriction
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world.get_door('PoD Pit Room S', player).rupee_bow_restricted = True # so mimics 1 shouldn't be required
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# can't unlink from boss right now
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world.get_door('Hera Lobby S', player).dungeonLink = 'Tower of Hera'
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