UW Enemizer Work
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8
Rom.py
8
Rom.py
@@ -1548,16 +1548,18 @@ def patch_rom(world, rom, player, team, enemized, is_mystery=False):
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colorize_pots = is_mystery or (world.pottery[player] not in ['vanilla', 'lottery']
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and (world.colorizepots[player]
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or world.pottery[player] in ['reduced', 'clustered']))
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if world.pot_contents[player].size() > 0x2800:
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if world.pot_contents[player].size() > 0x11c0:
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raise Exception('Pot table is too big for current area')
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world.pot_contents[player].write_pot_data_to_rom(rom, colorize_pots)
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# todo: write sprites
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write_strings(rom, world, player, team)
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# write initial sram
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rom.write_initial_sram()
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rom.write_byte(0x18636C, 1 if world.remote_items[player] else 0)
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rom.write_byte(0x187E30, 1 if world.remote_items[player] else 0)
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# set rom name
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# 21 bytes
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@@ -1615,7 +1617,7 @@ def write_custom_shops(rom, world, player):
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if item is None:
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break
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if world.shopsanity[player] or shop.type == ShopType.TakeAny:
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rom.write_byte(0x186560 + shop.sram_address + index, 1)
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rom.write_byte(0x187E40 + shop.sram_address + index, 1)
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if world.shopsanity[player] and shop.region.name in shop_to_location_table:
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loc_item = world.get_location(shop_to_location_table[shop.region.name][index], player).item
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elif world.shopsanity[player] and shop.region.name in retro_shops:
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