Some corrections to Ledges and OWG connections
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5
Rules.py
5
Rules.py
@@ -58,7 +58,6 @@ def set_rules(world, player):
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elif world.goal[player] == 'triforcehunt':
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add_rule(world.get_location('Murahdahla', player), lambda state: state.item_count('Triforce Piece', player) + state.item_count('Power Star', player) >= int(state.world.treasure_hunt_count[player]))
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# if swamp and dam have not been moved we require mirror for swamp palace
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if not world.swamp_patch_required[player]:
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add_rule(world.get_entrance('Swamp Lobby Moat', player), lambda state: state.has_Mirror(player))
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@@ -1640,10 +1639,6 @@ def find_rules_for_zelda_delivery(world, player):
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raise Exception('No path to Sanctuary found')
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def set_bunny_rules(world, player, inverted):
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# regions for the exits of multi-entrace caves/drops that bunny cannot pass
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