Some corrections to Ledges and OWG connections

This commit is contained in:
codemann8
2021-11-05 20:26:12 -05:00
parent 4dd8ff4de1
commit 03a0efe69f
4 changed files with 14 additions and 18 deletions

View File

@@ -58,7 +58,6 @@ def set_rules(world, player):
elif world.goal[player] == 'triforcehunt':
add_rule(world.get_location('Murahdahla', player), lambda state: state.item_count('Triforce Piece', player) + state.item_count('Power Star', player) >= int(state.world.treasure_hunt_count[player]))
# if swamp and dam have not been moved we require mirror for swamp palace
if not world.swamp_patch_required[player]:
add_rule(world.get_entrance('Swamp Lobby Moat', player), lambda state: state.has_Mirror(player))
@@ -1640,10 +1639,6 @@ def find_rules_for_zelda_delivery(world, player):
raise Exception('No path to Sanctuary found')
def set_bunny_rules(world, player, inverted):
# regions for the exits of multi-entrace caves/drops that bunny cannot pass