Fixed infinite loop issue in OW Shuffle
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@@ -230,11 +230,15 @@ def link_overworld(world, player):
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f += 1
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if f < len(forward_edge_sets):
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forward_set = forward_edge_sets[f]
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else:
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break
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f += 1
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while back_set[0] in connected_edges:
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b += 1
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if b < len(back_edge_sets):
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back_set = back_edge_sets[b]
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else:
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break
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b += 1
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assert len(forward_set) == len(back_set)
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for (forward_edge, back_edge) in zip(forward_set, back_set):
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