Thieves Town

This commit is contained in:
aerinon
2019-10-25 13:50:37 -06:00
parent 8db8d066b4
commit 050ae66bf6
12 changed files with 257 additions and 59 deletions

View File

@@ -183,6 +183,15 @@ def generate_itempool(world, player):
world.push_item(world.get_location('Swamp Drain', player), ItemFactory('Drained Swamp', player), False)
world.get_location('Swamp Drain', player).event = True
world.get_location('Swamp Drain', player).locked = True
world.push_item(world.get_location('Attic Cracked Floor', player), ItemFactory('Shining Light', player), False)
world.get_location('Attic Cracked Floor', player).event = True
world.get_location('Attic Cracked Floor', player).locked = True
world.push_item(world.get_location('Suspicious Maiden', player), ItemFactory('Maiden Rescued', player), False)
world.get_location('Suspicious Maiden', player).event = True
world.get_location('Suspicious Maiden', player).locked = True
world.push_item(world.get_location('Revealing Light', player), ItemFactory('Maiden Unmasked', player), False)
world.get_location('Revealing Light', player).event = True
world.get_location('Revealing Light', player).locked = True
# set up item pool
if world.custom: