Fixed start as bunny for Bomb Shop
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2
Rom.py
2
Rom.py
@@ -818,7 +818,7 @@ def patch_rom(world, rom, player, team, enemized, is_mystery=False):
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lh_name = 'Big Bomb Shop'
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lh_name = 'Big Bomb Shop'
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links_house = world.get_region(lh_name, player)
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links_house = world.get_region(lh_name, player)
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if should_be_bunny(links_house, world.mode[player]):
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if should_be_bunny(links_house, world.mode[player]):
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rom.write_bytes(0x13fff0, [0x04, 0x01])
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rom.write_bytes(0x13fff0, [0x04 if lh_name == 'Links House' else 0x1C, 0x01])
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old_man_house = world.get_region('Old Man House', player)
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old_man_house = world.get_region('Old Man House', player)
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if should_be_bunny(old_man_house, world.mode[player]):
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if should_be_bunny(old_man_house, world.mode[player]):
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