Added debugging output
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@@ -1792,7 +1792,7 @@ def create_doors_for_inaccessible_region(inaccessible_region, world, player):
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for ext in region.exits:
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for ext in region.exits:
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create_door(world, player, ext.name, region.name)
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create_door(world, player, ext.name, region.name)
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if ext.connected_region is None:
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if ext.connected_region is None:
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print("ERROR: Exit not connected to any region: " + ext.name)
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logging.getLogger('').error('Exit not connected to any region: %s', ext.name)
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if ext.connected_region.name.endswith(' Portal'):
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if ext.connected_region.name.endswith(' Portal'):
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for more_exts in ext.connected_region.exits:
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for more_exts in ext.connected_region.exits:
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create_door(world, player, more_exts.name, ext.connected_region.name)
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create_door(world, player, more_exts.name, ext.connected_region.name)
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