Edge rom changes and minor mystery defensive coding
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@@ -151,7 +151,7 @@ def roll_settings(weights):
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ret.door_shuffle = door_shuffle if door_shuffle != 'none' else 'vanilla'
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ret.experimental = get_choice('experimental') == 'on'
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ret.dungeon_counters = get_choice('dungeon_counters')
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ret.dungeon_counters = get_choice('dungeon_counters') if 'dungeon_counters' in weights else 'default'
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if ret.dungeon_counters == 'default':
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ret.dungeon_counters = 'pickup' if ret.door_shuffle != 'vanilla' or ret.compassshuffle == 'on' else 'off'
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2
Rom.py
2
Rom.py
@@ -22,7 +22,7 @@ from EntranceShuffle import door_addresses, exit_ids
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JAP10HASH = '03a63945398191337e896e5771f77173'
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RANDOMIZERBASEHASH = '6042de1d3a63417efe4397b69c626b88'
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RANDOMIZERBASEHASH = 'a793b94179f7a4afcfd958bac3a79b47'
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class JsonRom(object):
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