Add bomb-only mode and random ganon vulnerability item
This commit is contained in:
9
CLI.py
9
CLI.py
@@ -93,9 +93,9 @@ def parse_cli(argv, no_defaults=False):
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for player in range(1, multiargs.multi + 1):
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playerargs = parse_cli(shlex.split(getattr(ret, f"p{player}")), True)
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for name in ['logic', 'mode', 'swords', 'goal', 'difficulty', 'item_functionality',
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'ow_shuffle', 'ow_swap', 'ow_keepsimilar', 'ow_fluteshuffle',
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'shuffle', 'door_shuffle', 'intensity', 'crystals_ganon', 'crystals_gt', 'openpyramid',
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for name in ['logic', 'mode', 'swords', 'goal', 'difficulty', 'item_functionality', 'ow_shuffle',
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'ow_swap', 'ow_keepsimilar', 'ow_fluteshuffle', 'shuffle', 'door_shuffle',
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'intensity', 'crystals_ganon', 'crystals_gt', 'ganon_item', 'openpyramid',
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'mapshuffle', 'compassshuffle', 'keyshuffle', 'bigkeyshuffle', 'startinventory',
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'triforce_pool_min', 'triforce_pool_max', 'triforce_goal_min', 'triforce_goal_max',
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'triforce_min_difference', 'triforce_goal', 'triforce_pool', 'shufflelinks',
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@@ -131,6 +131,7 @@ def parse_settings():
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"goal": "ganon",
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"crystals_gt": "7",
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"crystals_ganon": "7",
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"ganon_item": "default",
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"swords": "random",
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"difficulty": "normal",
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"item_functionality": "normal",
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@@ -169,7 +170,7 @@ def parse_settings():
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"dungeon_counters": "default",
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"mixed_travel": "prevent",
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"standardize_palettes": "standardize",
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"triforce_pool": 30,
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"triforce_goal": 20,
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"triforce_pool_min": 0,
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