Add bomb-only mode and random ganon vulnerability item
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@@ -34,6 +34,7 @@
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"random",
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"assured",
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"swordless",
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"bombs",
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"vanilla"
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]
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},
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@@ -202,6 +203,26 @@
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"random"
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]
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},
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"ganon_item": {
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"choices": [
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"default",
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"random",
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"arrow",
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"boomerang",
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"hookshot",
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"bomb",
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"powder",
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"fire_rod",
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"ice_rod",
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"bombos",
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"ether",
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"quake",
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"hammer",
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"bee",
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"somaria",
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"byrna"
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]
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},
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"beemizer": {
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"choices": [
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"4", "3", "2", "1", "0"
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@@ -421,4 +442,4 @@
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},
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"outputname": {},
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"code": {}
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}
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}
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@@ -91,6 +91,11 @@
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" Ether and Bombos Tablet can be activated with Hammer",
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" (and Book). Bombos pads have been added in Ice",
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" Palace, to allow for an alternative to firerod.",
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"Bombs: Similar to swordless, but only bombs deal damage",
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" to enemies. Bombs deal sword-class damage and can be",
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" upgraded. Special enemies such as red eyegores still",
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" require the traditional item to kill. Medallions can",
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" be used despite not having a sword.",
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"Vanilla: Swords are in vanilla locations."
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],
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"goal": [
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@@ -249,6 +254,13 @@
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"Random: Picks a random value between 0 and 7 (inclusive).",
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"0-7: Number of crystals needed"
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],
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"ganon_item": [
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"What item Ganon is vulnerable to while stunned in his final phase.",
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"Default: The usual item (silver arrows except in bomb-only mode) will",
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" damage stunned Ganon.",
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"Random: Picks a random damaging item (but not a medallion if swordless)",
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"<item>: The specified item will damage stunned Ganon."
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],
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"openpyramid": [ "Pre-opens the pyramid hole, this removes the Agahnim 2 requirement for it. (default: %(default)s)" ],
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"rom": [
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"Path to an ALttP JP (1.0) rom to use as a base." ,
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