Add bomb-only mode and random ganon vulnerability item

This commit is contained in:
2021-06-29 22:16:08 -07:00
parent a4e3ed1e4f
commit 078ea13cac
26 changed files with 540 additions and 164 deletions

View File

@@ -34,6 +34,7 @@
"random",
"assured",
"swordless",
"bombs",
"vanilla"
]
},
@@ -202,6 +203,26 @@
"random"
]
},
"ganon_item": {
"choices": [
"default",
"random",
"arrow",
"boomerang",
"hookshot",
"bomb",
"powder",
"fire_rod",
"ice_rod",
"bombos",
"ether",
"quake",
"hammer",
"bee",
"somaria",
"byrna"
]
},
"beemizer": {
"choices": [
"4", "3", "2", "1", "0"
@@ -421,4 +442,4 @@
},
"outputname": {},
"code": {}
}
}

View File

@@ -91,6 +91,11 @@
" Ether and Bombos Tablet can be activated with Hammer",
" (and Book). Bombos pads have been added in Ice",
" Palace, to allow for an alternative to firerod.",
"Bombs: Similar to swordless, but only bombs deal damage",
" to enemies. Bombs deal sword-class damage and can be",
" upgraded. Special enemies such as red eyegores still",
" require the traditional item to kill. Medallions can",
" be used despite not having a sword.",
"Vanilla: Swords are in vanilla locations."
],
"goal": [
@@ -249,6 +254,13 @@
"Random: Picks a random value between 0 and 7 (inclusive).",
"0-7: Number of crystals needed"
],
"ganon_item": [
"What item Ganon is vulnerable to while stunned in his final phase.",
"Default: The usual item (silver arrows except in bomb-only mode) will",
" damage stunned Ganon.",
"Random: Picks a random damaging item (but not a medallion if swordless)",
"<item>: The specified item will damage stunned Ganon."
],
"openpyramid": [ "Pre-opens the pyramid hole, this removes the Agahnim 2 requirement for it. (default: %(default)s)" ],
"rom": [
"Path to an ALttP JP (1.0) rom to use as a base." ,