Fixed issue with logic not correctly placing Blue potion in Dark Lake Shop
This commit is contained in:
1
Main.py
1
Main.py
@@ -175,6 +175,7 @@ def main(args, seed=None, fish=None):
|
|||||||
|
|
||||||
for player in range(1, world.players + 1):
|
for player in range(1, world.players + 1):
|
||||||
link_overworld(world, player)
|
link_overworld(world, player)
|
||||||
|
create_shops(world, player)
|
||||||
update_world_regions(world, player)
|
update_world_regions(world, player)
|
||||||
create_flute_exits(world, player)
|
create_flute_exits(world, player)
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user