From 07fe3191e6fe5670ee77200db39b9f29fa34ea4e Mon Sep 17 00:00:00 2001 From: compiling <8335770+compiling@users.noreply.github.com> Date: Thu, 7 May 2020 19:04:34 +1000 Subject: [PATCH] Add inverted bomb shop rules for race game left (insanity shuffle). --- Rules.py | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Rules.py b/Rules.py index 16a238c3..d6fc77ed 100644 --- a/Rules.py +++ b/Rules.py @@ -1556,6 +1556,9 @@ def set_inverted_big_bomb_rules(world, player): elif bombshop_entrance.name == 'Capacity Upgrade': # You must Mirror but then can use either Ice Palace return path. add_rule(world.get_entrance('Pyramid Fairy', player), lambda state: (state.has('Flippers', player) or state.can_flute(player)) and state.has_Mirror(player)) + elif bombshop_entrance.name == 'Two Brothers House (West)': + # First you must Mirror. Then you can either Flute, cross the peg bridge, or use the Agah 1 portal to Mirror again. + add_rule(world.get_entrance('Pyramid Fairy', player), lambda state: (state.can_flute(player) or state.has('Hammer', player) or state.has('Beat Agahnim 1', player)) and state.has_Mirror(player)) elif bombshop_entrance.name in LW_inaccessible_entrances: # You can't get to the pyramid from these entrances without bomb duping. raise Exception('No valid path to open Pyramid Fairy. (Could not route from %s)' % bombshop_entrance.name)