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@@ -127,8 +127,8 @@ class World(object):
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set_player_attr('crystals_gt_orig', {})
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set_player_attr('open_pyramid', False)
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set_player_attr('treasure_hunt_icon', 'Triforce Piece')
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set_player_attr('treasure_hunt_count', 0)
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set_player_attr('treasure_hunt_total', 0)
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set_player_attr('treasure_hunt_count', 20)
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set_player_attr('treasure_hunt_total', 30)
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set_player_attr('potshuffle', False)
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set_player_attr('pot_contents', None)
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@@ -2195,8 +2195,8 @@ counter_mode = {"default": 0, "off": 1, "on": 2, "pickup": 3}
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access_mode = {"items": 0, "locations": 1, "none": 2}
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# byte 6: BSMC BBEE (big, small, maps, compass, bosses, enemies)
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boss_mode = {"none": 0, "simple": 1, "full": 2, "random": 3}
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enemy_mode = {"none": 0, "shuffled": 1, "random": 2}
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boss_mode = {"none": 0, "simple": 1, "full": 2, "random": 3, "chaos": 3}
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enemy_mode = {"none": 0, "shuffled": 1, "random": 2, "chaos": 2}
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# byte 7: HHHD DP?? (enemy_health, enemy_dmg, potshuffle, ?)
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e_health = {"default": 0, "easy": 1, "normal": 2, "hard": 3, "expert": 4}
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