Implemented Whirlpool Shuffle
This commit is contained in:
104
OWEdges.py
104
OWEdges.py
@@ -969,7 +969,7 @@ OWTileRegions = bidict({
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})
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OWTileGroups = {
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("Woods", "Regular"): (
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("Woods", "Regular", "None"): (
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[
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0x00, 0x2d, 0x80
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],
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@@ -977,7 +977,7 @@ OWTileGroups = {
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0x40, 0x6d
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]
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),
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("Lumberjack", "Regular"): (
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("Lumberjack", "Regular", "None"): (
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[
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0x02
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],
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@@ -985,7 +985,7 @@ OWTileGroups = {
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0x42
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]
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),
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("West Mountain", "Regular"): (
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("West Mountain", "Regular", "None"): (
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[
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0x03
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],
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@@ -993,7 +993,7 @@ OWTileGroups = {
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0x43
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]
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),
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("East Mountain", "Regular"): (
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("East Mountain", "Regular", "None"): (
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[
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0x05
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],
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@@ -1001,23 +1001,31 @@ OWTileGroups = {
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0x45
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]
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),
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("East Mountain", "Entrance"): (
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("East Mountain", "Entrance", "None"): (
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[
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0x07,
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0x07
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],
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[
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0x47
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]
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),
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("Lake", "Regular"): (
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("Lake", "Regular", "Zora"): (
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[
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0x0f, 0x35, 0x81
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0x0f, 0x81
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],
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[
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0x4f, 0x75
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0x4f
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]
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),
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("Mountain Entry", "Regular"): (
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("Lake", "Regular", "Lake"): (
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[
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0x35
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],
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[
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0x75
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]
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),
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("Mountain Entry", "Regular", "None"): (
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[
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0x0a
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],
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@@ -1025,7 +1033,7 @@ OWTileGroups = {
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0x4a
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]
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),
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("Woods Pass", "Regular"): (
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("Woods Pass", "Regular", "None"): (
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[
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0x10
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],
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@@ -1033,7 +1041,7 @@ OWTileGroups = {
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0x50
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]
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),
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("Fortune", "Regular"): (
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("Fortune", "Regular", "None"): (
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[
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0x11
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],
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@@ -1041,15 +1049,39 @@ OWTileGroups = {
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0x51
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]
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),
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("Whirlpools", "Regular"): (
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("Whirlpools", "Regular", "Pond"): (
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[
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0x12, 0x15, 0x33, 0x3f
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0x12
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],
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[
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0x52, 0x55, 0x73, 0x7f
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0x52
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]
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),
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("Castle", "Entrance"): (
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("Whirlpools", "Regular", "Witch"): (
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[
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0x15
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],
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[
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0x55
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]
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),
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("Whirlpools", "Regular", "CWhirlpool"): (
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[
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0x33
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],
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[
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0x73
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]
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),
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("Whirlpools", "Regular", "Southeast"): (
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[
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0x3f
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],
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[
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0x7f
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]
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),
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("Castle", "Entrance", "None"): (
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[
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0x13, 0x14
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],
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@@ -1057,7 +1089,7 @@ OWTileGroups = {
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0x53, 0x54
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]
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),
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("Castle", "Regular"): (
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("Castle", "Regular", "None"): (
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[
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0x1a, 0x1b
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],
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@@ -1065,7 +1097,7 @@ OWTileGroups = {
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0x5a, 0x5b
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]
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),
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("Witch", "Regular"): (
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("Witch", "Regular", "None"): (
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[
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0x16
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],
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@@ -1073,7 +1105,7 @@ OWTileGroups = {
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0x56
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]
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),
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("Water Approach", "Regular"): (
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("Water Approach", "Regular", "None"): (
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[
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0x17
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],
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@@ -1081,7 +1113,7 @@ OWTileGroups = {
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0x57
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]
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),
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("Village", "Regular"): (
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("Village", "Regular", "None"): (
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[
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0x18
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],
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@@ -1089,7 +1121,7 @@ OWTileGroups = {
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0x58
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]
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),
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("Wooden Bridge", "Regular"): (
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("Wooden Bridge", "Regular", "None"): (
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[
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0x1d
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],
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@@ -1097,7 +1129,7 @@ OWTileGroups = {
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0x5d
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]
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),
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("Eastern", "Regular"): (
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("Eastern", "Regular", "None"): (
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[
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0x1e
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],
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@@ -1105,7 +1137,7 @@ OWTileGroups = {
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0x5e
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]
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),
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("Blacksmith", "Regular"): (
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("Blacksmith", "Regular", "None"): (
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[
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0x22
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],
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@@ -1113,7 +1145,7 @@ OWTileGroups = {
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0x62
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]
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),
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("Dunes", "Regular"): (
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("Dunes", "Regular", "None"): (
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[
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0x25
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],
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@@ -1121,7 +1153,7 @@ OWTileGroups = {
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0x65
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]
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),
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("Game", "Regular"): (
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("Game", "Regular", "None"): (
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[
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0x28, 0x29
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],
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@@ -1129,7 +1161,7 @@ OWTileGroups = {
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0x68, 0x69
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]
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),
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("Grove", "Regular"): (
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("Grove", "Regular", "None"): (
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[
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0x2a
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],
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@@ -1137,7 +1169,7 @@ OWTileGroups = {
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0x6a
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]
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),
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("Central Bonk Rocks", "Regular"): (
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("Central Bonk Rocks", "Regular", "None"): (
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[
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0x2b
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],
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@@ -1145,7 +1177,7 @@ OWTileGroups = {
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0x6b
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]
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),
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# ("Links", "Regular"): (
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# ("Links", "Regular", "None"): (
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# [
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# 0x2c
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# ],
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@@ -1153,7 +1185,7 @@ OWTileGroups = {
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# 0x6c
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# ]
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# ),
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("Tree Line", "Regular"): (
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("Tree Line", "Regular", "None"): (
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[
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0x2e
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],
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@@ -1161,7 +1193,7 @@ OWTileGroups = {
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0x6e
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]
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),
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("Nook", "Regular"): (
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("Nook", "Regular", "None"): (
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[
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0x2f
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],
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@@ -1169,7 +1201,7 @@ OWTileGroups = {
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0x6f
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]
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),
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("Desert", "Regular"): (
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("Desert", "Regular", "None"): (
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[
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0x30, 0x3a
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],
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@@ -1177,7 +1209,7 @@ OWTileGroups = {
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0x70, 0x7a
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]
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),
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("Grove Approach", "Regular"): (
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("Grove Approach", "Regular", "None"): (
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[
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0x32
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],
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@@ -1185,7 +1217,7 @@ OWTileGroups = {
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0x72
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]
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),
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("Hype", "Regular"): (
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("Hype", "Regular", "None"): (
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[
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0x34
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],
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@@ -1193,7 +1225,7 @@ OWTileGroups = {
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0x74
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]
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),
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("Shopping Mall", "Regular"): (
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("Shopping Mall", "Regular", "None"): (
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[
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0x37
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],
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@@ -1201,7 +1233,7 @@ OWTileGroups = {
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0x77
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]
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),
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("Swamp", "Regular"): (
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("Swamp", "Regular", "None"): (
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[
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0x3b
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],
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@@ -1209,7 +1241,7 @@ OWTileGroups = {
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0x7b
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]
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),
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("South Pass", "Regular"): (
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("South Pass", "Regular", "None"): (
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[
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0x3c
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],
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