Ganon's Tower added

Some key logic work
This commit is contained in:
aerinon
2019-11-15 13:50:31 -07:00
parent d365ae5c36
commit 093746a0c7
11 changed files with 641 additions and 185 deletions

View File

@@ -88,14 +88,6 @@ def main(args, seed=None):
for player in range(1, world.players + 1):
set_rules(world, player)
# todo: remove this later. this is for debugging
for player in range(1, world.players + 1):
all_state = world.get_all_state(keys=True)
for bossregion in ['Eastern Boss', 'Desert Boss', 'Hera Boss', 'Tower Agahnim 1', 'PoD Boss', 'Swamp Boss',
'Skull Boss', 'Thieves Boss', 'Ice Boss', 'Mire Boss', 'TR Boss']:
if world.get_region(bossregion, player) not in all_state.reachable_regions[player]:
raise Exception(bossregion + ' missing from generation')
logger.info('Placing Dungeon Prizes.')
fill_prizes(world)