Ganon's Tower added

Some key logic work
This commit is contained in:
aerinon
2019-11-15 13:50:31 -07:00
parent d365ae5c36
commit 093746a0c7
11 changed files with 641 additions and 185 deletions

4
Rom.py
View File

@@ -18,7 +18,7 @@ from EntranceShuffle import door_addresses, exit_ids
JAP10HASH = '03a63945398191337e896e5771f77173'
RANDOMIZERBASEHASH = '9202f6cce45bd7ee04d1e969be29936b'
RANDOMIZERBASEHASH = 'f96bdced8c89426bd4d1380db8a02220'
class JsonRom(object):
@@ -930,7 +930,7 @@ def patch_rom(world, player, rom):
# compasses showing dungeon count
if world.clock_mode != 'off':
rom.write_byte(0x18003C, 0x00) # Currently must be off if timer is on, because they use same HUD location
elif world.keysanity:
elif world.keysanity or world.doorShuffle != 'vanilla': # todo: turn off for basic?
rom.write_byte(0x18003C, 0x01) # show on pickup
else:
rom.write_byte(0x18003C, 0x00)