From 09550cd5461969fe5a8c24944558857c5bbd8121 Mon Sep 17 00:00:00 2001 From: aerinon Date: Tue, 4 Apr 2023 16:53:45 -0600 Subject: [PATCH] Minor fix --- source/overworld/EntranceShuffle2.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/overworld/EntranceShuffle2.py b/source/overworld/EntranceShuffle2.py index 0bbc8533..f696df01 100644 --- a/source/overworld/EntranceShuffle2.py +++ b/source/overworld/EntranceShuffle2.py @@ -446,7 +446,7 @@ def do_links_house(entrances, exits, avail, cross_world): forbidden.extend(['Spike Cave', 'Dark Death Mountain Fairy']) # lobby shuffle means you ought to keep links house in the same world - sanc_spawn_can_be_dark = (not avail.inverted and avail.world.doorShuffle[avail.player] == 'crossed' + sanc_spawn_can_be_dark = (not avail.inverted and avail.world.doorShuffle[avail.player] in ['partitioned', 'crossed'] and avail.world.intensity[avail.player] >= 3) entrance_pool = entrances if avail.coupled else avail.decoupled_entrances if cross_world and not sanc_spawn_can_be_dark: