Shopsanity multiworld and rupee progression balancing

This commit is contained in:
aerinon
2021-02-03 10:49:29 -07:00
parent f8a0ba1816
commit 09cae6e640
7 changed files with 190 additions and 27 deletions

View File

@@ -22,7 +22,7 @@ from RoomData import create_rooms
from Rules import set_rules
from Dungeons import create_dungeons, fill_dungeons, fill_dungeons_restrictive
from Fill import distribute_items_cutoff, distribute_items_staleness, distribute_items_restrictive, flood_items
from Fill import sell_potions, sell_keys, balance_multiworld_progression
from Fill import sell_potions, sell_keys, balance_multiworld_progression, balance_money_progression
from ItemList import generate_itempool, difficulties, fill_prizes, customize_shops
from Utils import output_path, parse_player_names
@@ -216,6 +216,7 @@ def main(args, seed=None, fish=None):
for player in range(1, world.players+1):
if world.shopsanity[player]:
customize_shops(world, player)
balance_money_progression(world)
outfilebase = 'DR_%s' % (args.outputname if args.outputname else world.seed)