Shopsanity multiworld and rupee progression balancing

This commit is contained in:
aerinon
2021-02-03 10:49:29 -07:00
parent f8a0ba1816
commit 09cae6e640
7 changed files with 190 additions and 27 deletions

4
Rom.py
View File

@@ -27,7 +27,7 @@ from EntranceShuffle import door_addresses, exit_ids
JAP10HASH = '03a63945398191337e896e5771f77173'
RANDOMIZERBASEHASH = 'bffd4e834049ca5f5295601436fc6009'
RANDOMIZERBASEHASH = '05128f2ed347479abb5f3149463bb06d'
class JsonRom(object):
@@ -535,7 +535,7 @@ def patch_rom(world, rom, player, team, enemized):
itemid = location.item.code if location.item is not None else 0x5A
if location.address is None:
if location.address is None or (type(location.address) is int and location.address >= 0x400000):
continue
if not location.crystal: