Shopsanity multiworld and rupee progression balancing
This commit is contained in:
4
Rom.py
4
Rom.py
@@ -27,7 +27,7 @@ from EntranceShuffle import door_addresses, exit_ids
|
||||
|
||||
|
||||
JAP10HASH = '03a63945398191337e896e5771f77173'
|
||||
RANDOMIZERBASEHASH = 'bffd4e834049ca5f5295601436fc6009'
|
||||
RANDOMIZERBASEHASH = '05128f2ed347479abb5f3149463bb06d'
|
||||
|
||||
|
||||
class JsonRom(object):
|
||||
@@ -535,7 +535,7 @@ def patch_rom(world, rom, player, team, enemized):
|
||||
|
||||
itemid = location.item.code if location.item is not None else 0x5A
|
||||
|
||||
if location.address is None:
|
||||
if location.address is None or (type(location.address) is int and location.address >= 0x400000):
|
||||
continue
|
||||
|
||||
if not location.crystal:
|
||||
|
||||
Reference in New Issue
Block a user