Fix some dungeon generation errors:

TR fails if the Big Chest entrance is locked behind another dungeon
Hyrule Castle fails if the only available entrance is Sanctuary
This commit is contained in:
compiling
2020-01-21 23:39:43 +11:00
parent 1586267a80
commit 0a8892806e
3 changed files with 22 additions and 3 deletions

View File

@@ -350,7 +350,7 @@ flexible_starts = {
}
drop_entrances = [
'Sewers Rat Path', 'Skull Pinball', 'Skull Left Drop' # Pot circle, Back drop have unique access
'Sewers Rat Path', 'Skull Pinball', 'Skull Left Drop', 'Sanctuary' # Pot circle, Back drop have unique access
]
dungeon_keys = {