Fix some dungeon generation errors:
TR fails if the Big Chest entrance is locked behind another dungeon Hyrule Castle fails if the only available entrance is Sanctuary
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@@ -350,7 +350,7 @@ flexible_starts = {
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}
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drop_entrances = [
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'Sewers Rat Path', 'Skull Pinball', 'Skull Left Drop' # Pot circle, Back drop have unique access
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'Sewers Rat Path', 'Skull Pinball', 'Skull Left Drop', 'Sanctuary' # Pot circle, Back drop have unique access
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]
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dungeon_keys = {
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