Fixing some seed reporting
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@@ -91,14 +91,19 @@ def bottom_frame(self, parent, args=None):
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seeds = []
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if not needEnemizer or (needEnemizer and hasEnemizer):
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try:
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if guiargs.count is not None:
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if guiargs.count is not None and guiargs.seed:
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seed = guiargs.seed
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for _ in range(guiargs.count):
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seeds.append(seed)
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main(seed=seed, args=guiargs, fish=parent.fish)
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seed = random.randint(0, 999999999)
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else:
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seeds.append(guiargs.seed)
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if guiargs.seed:
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seeds.append(guiargs.seed)
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else:
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random.seed(None)
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guiargs.seed = random.randint(0, 999999999)
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seeds.append(guiargs.seed)
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main(seed=guiargs.seed, args=guiargs, fish=parent.fish)
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except (FillError, EnemizerError, Exception, RuntimeError) as e:
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logging.exception(e)
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@@ -119,7 +124,7 @@ def bottom_frame(self, parent, args=None):
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successMsg += (made["playthrough"] % (YES if (guiargs.calc_playthrough) else NO)) + "\n"
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successMsg += (made["spoiler"] % (YES if (not guiargs.jsonout and guiargs.create_spoiler) else NO)) + "\n"
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# FIXME: English
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successMsg += ("Seed%s: %s" % ('s' if len(seeds) > 1 else "", ','.join(seeds)))
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successMsg += ("Seed%s: %s" % ('s' if len(seeds) > 1 else "", ','.join(str(x) for x in seeds)))
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messagebox.showinfo(title="Success", message=successMsg)
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