From 0c32cac4f861583ae0129e924f958a61cbc41fcc Mon Sep 17 00:00:00 2001 From: codemann8 Date: Mon, 23 May 2022 13:34:06 -0500 Subject: [PATCH] Fixed bush crab logic to only allow in enemizer --- BaseClasses.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/BaseClasses.py b/BaseClasses.py index dad76954..d3be01e2 100644 --- a/BaseClasses.py +++ b/BaseClasses.py @@ -1116,7 +1116,7 @@ class CollectionState(object): return True # bush crabs (final item isn't considered) - if self.world.enemy_shuffle[player] != 'none': + if self.world.enemy_shuffle[player] == 'none': if self.world.prizes[player]['crab'][0] in [0xda, 0xdb]: for region in bush_crabs: if can_reach_non_bunny(region): @@ -1208,7 +1208,7 @@ class CollectionState(object): return True # bush crabs (final item isn't considered) - if self.world.enemy_shuffle[player] != 'none': + if self.world.enemy_shuffle[player] == 'none': if self.world.prizes[player]['crab'][0] in [0xdc, 0xdd, 0xde]: for region in bush_crabs: if can_reach_non_bunny(region):