Add Free Terrain mode and terrain rules

This commit is contained in:
Catobat
2022-10-09 01:23:47 +02:00
parent 1fd1f9ca5c
commit 0c53fc8519
18 changed files with 603 additions and 106 deletions

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@@ -64,6 +64,10 @@ OW Transitions are shuffled, but both worlds will have a matching layout.
OW Transitions are shuffled within each world separately.
## Free Terrain (--ow_terrain)
With OW Layout Shuffle, this allows land and water edges to be connected.
## Crossed Options (--ow_crossed)
This allows OW connections to be shuffled cross-world.
@@ -102,7 +106,7 @@ Same as Limited, except that there is no limit to the number of cross-world conn
## Keep Similar Edges Together (--ow_keepsimilar)
This keeps similar edge transitions together. ie. The 2 west edges of Potion Shop will be paired to another set of two similar edges
This keeps similar edge transitions together. ie. The 2 west land edges of Potion Shop will be paired to another set of two similar edges, unless Free Terrain is also enabled, in which case these 2 edges together with the west water edge form a group of 3 similar edges.
Note: This affects OW Layout Shuffle mostly, but also affects Limited and Chaos modes in Crossed OW.