Add Free Terrain mode and terrain rules
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@@ -145,6 +145,10 @@
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"full"
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]
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},
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"ow_terrain": {
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"action": "store_true",
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"type": "bool"
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},
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"ow_crossed": {
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"choices": [
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"none",
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@@ -214,6 +214,8 @@
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"Full: Overworld transitions are shuffled, but both worlds",
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" will have an independent map shape."
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],
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"ow_terrain": [
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"With OW Layout Shuffle, this allows land and water edges to be connected." ],
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"ow_crossed": [
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"This allows cross-world connections to occur on the overworld.",
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"None: No transitions are cross-world connections.",
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@@ -226,7 +228,7 @@
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],
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"ow_keepsimilar": [
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"This keeps similar edge transitions together. ie. the two west edges on",
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"Potion Shop will be paired with another similar pair." ],
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"Sanctuary will be paired with another similar pair." ],
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"ow_mixed": [
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"Overworld tiles are randomly chosen to become part of the opposite world."
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],
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@@ -131,6 +131,8 @@
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"randomizer.overworld.overworldshuffle.parallel": "Parallel",
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"randomizer.overworld.overworldshuffle.full": "Full",
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"randomizer.overworld.terrain": "Free Terrain",
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"randomizer.overworld.crossed": "Crossed",
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"randomizer.overworld.crossed.none": "None",
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"randomizer.overworld.crossed.polar": "Polar",
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@@ -28,7 +28,7 @@
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},
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"mixed": {
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"type": "checkbox",
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"default": true
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"default": false
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},
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"whirlpool": {
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"type": "checkbox",
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@@ -45,9 +45,13 @@
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}
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},
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"rightOverworldFrame": {
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"terrain": {
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"type": "checkbox",
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"default": false
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},
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"keepsimilar": {
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"type": "checkbox",
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"default": true
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"default": false
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}
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}
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}
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