Fixed issue with whirlpools not changing world in Crossed OW
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@@ -130,9 +130,11 @@ OWWorldCheck16:
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OWWhirlpoolUpdate:
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OWWhirlpoolUpdate:
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{
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{
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jsl $02ea6c ; what we wrote over
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jsl $02ea6c ; what we wrote over
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lda.l OWFlags : and #$01 : beq +
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lda.l OWFlags : and #$01 : bne +
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ldx $8a : jsr OWWorldUpdate
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lda.l OWMode+1 : and #$02 : beq .return
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+ rtl
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+ ldx $8a : jsr OWWorldUpdate
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.return
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rtl
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}
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}
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OWFluteCancel:
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OWFluteCancel:
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