Initial Prize Shuffle Implementation
commit c89c5d3798e2a777011e90d565d74af792330d9f commit 4159f2e7097fca648828a60d8f6878211d0ded9e commit a80e3a4301d69146ccfffe0f2f375adac381e165 commit d8ac588cb904152831f514d8276be4e39a43dcd0 commit 68eb75e3391631355b4f56f1dcb7e9dadadf1fdf commit ba241b47964eadfb40ad323f87b1117598dd91a6 commit aed2821c7165822f5fd5cc1ff3f58f2af095d915 commit bd1c5d8d35ae3cae5f27f236346fff057b7b8cd7 commit f034e31cc585a1648657fc2c4850ebc0c1d8bf78 Author: codemann8 <codemann8@gmail.com>
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@@ -5,7 +5,7 @@ import time
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from BaseClasses import CrystalBarrier, DoorType, Hook, RegionType, Sector
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from BaseClasses import hook_from_door, flooded_keys
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from Regions import dungeon_events, flooded_keys_reverse
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from Regions import location_events, flooded_keys_reverse
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def pre_validate(builder, entrance_region_names, split_dungeon, world, player):
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@@ -556,7 +556,7 @@ class ExplorationState(object):
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if key_checks and location not in self.found_locations:
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if location.forced_item and 'Small Key' in location.item.name:
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self.key_locations += 1
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if location.name not in dungeon_events and '- Prize' not in location.name and location.name not in ['Agahnim 1', 'Agahnim 2']:
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if location.name not in location_events and not ('- Prize' in location.name and location.prize) and location.name not in ['Agahnim 1', 'Agahnim 2']:
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self.ttl_locations += 1
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if location not in self.found_locations:
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self.found_locations.append(location)
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@@ -568,13 +568,13 @@ class ExplorationState(object):
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else:
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self.bk_found.add(location)
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self.re_add_big_key_doors()
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if location.name in dungeon_events and location.name not in self.events:
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if location.name in location_events and location.name not in self.events:
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if self.flooded_key_check(location):
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self.perform_event(location.name, key_region)
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if location.name in flooded_keys_reverse.keys() and self.location_found(
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flooded_keys_reverse[location.name]):
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self.perform_event(flooded_keys_reverse[location.name], key_region)
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if '- Prize' in location.name:
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if location.prize:
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self.prize_received = True
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def flooded_key_check(self, location):
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@@ -837,7 +837,7 @@ def count_locations_exclude_big_chest(locations, world, player):
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def prize_or_event(loc):
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return loc.name in dungeon_events or '- Prize' in loc.name or loc.name in ['Agahnim 1', 'Agahnim 2']
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return loc.name in location_events or loc.prize
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def reserved_location(loc, world, player):
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