Logic fix: hookshot needed for pots in GT conveyor cross

This commit is contained in:
aerinon
2023-04-06 11:23:04 -06:00
parent 3c18dc6e3a
commit 10eac87922
5 changed files with 16 additions and 9 deletions

View File

@@ -1115,6 +1115,8 @@ def create_doors(world, player):
create_door(player, 'GT Invisible Catwalk NE', Nrml).dir(No, 0x9c, Right, High).pos(2),
create_door(player, 'GT Conveyor Cross EN', Nrml).dir(Ea, 0x8b, Top, High).pos(2),
create_door(player, 'GT Conveyor Cross WN', Intr).dir(We, 0x8b, Top, High).pos(0),
create_door(player, 'GT Conveyor Cross Hammer Path', Lgcl),
create_door(player, 'GT Conveyor Cross Hookshot Path', Lgcl),
create_door(player, 'GT Hookshot EN', Intr).dir(Ea, 0x8b, Top, High).pos(0),
create_door(player, 'GT Hookshot East-Mid Path', Lgcl),
create_door(player, 'GT Hookshot Mid-East Path', Lgcl),