Crossed dungeon palette refinement
Fixed some entrances that require reset otherwise Fixed TR lobbies that need to be bombed Fixed animated tiles in lobbies Fixed wallmaster+lamp problem Fixed some key rules that caused item requirements to be ignored Fixed Old Man cave to be properly one-way in the graph Fixed some odd key logic issues
This commit is contained in:
17
Rom.py
17
Rom.py
@@ -24,7 +24,7 @@ from EntranceShuffle import door_addresses, exit_ids
|
||||
|
||||
|
||||
JAP10HASH = '03a63945398191337e896e5771f77173'
|
||||
RANDOMIZERBASEHASH = '16fab813f3cbef58c66a47595a3858ee'
|
||||
RANDOMIZERBASEHASH = 'e16cc8659527baecc02e3b49b83fa49b'
|
||||
|
||||
|
||||
class JsonRom(object):
|
||||
@@ -621,8 +621,9 @@ def patch_rom(world, rom, player, team, enemized):
|
||||
|
||||
# setup dr option flags based on experimental, etc.
|
||||
dr_flags = DROptions.Eternal_Mini_Bosses if world.doorShuffle[player] == 'vanilla' else DROptions.Town_Portal
|
||||
if world.experimental[player]:
|
||||
if world.doorShuffle[player] == 'crossed':
|
||||
dr_flags |= DROptions.Map_Info
|
||||
if world.experimental[player]:
|
||||
dr_flags |= DROptions.Debug
|
||||
if world.doorShuffle[player] == 'crossed' and world.logic[player] != 'nologic'\
|
||||
and world.mixed_travel[player] == 'prevent':
|
||||
@@ -703,9 +704,17 @@ def patch_rom(world, rom, player, team, enemized):
|
||||
if portal.boss_exit_idx > -1:
|
||||
rom.write_byte(0x7939 + portal.boss_exit_idx, portal.current_room())
|
||||
|
||||
# fix skull woods exit, if not fixed during exit patching
|
||||
if world.fix_skullwoods_exit[player] and world.shuffle[player] == 'vanilla':
|
||||
world.force_fix[player]['sw'] |= world.fix_skullwoods_exit[player] and world.shuffle[player] == 'vanilla'
|
||||
|
||||
# fix exits, if not fixed during exit patching
|
||||
if world.force_fix[player]['sw']:
|
||||
write_int16(rom, 0x15DB5 + 2 * exit_ids['Skull Woods Final Section Exit'][1], 0x00F8)
|
||||
if world.force_fix[player]['pod']:
|
||||
write_int16(rom, 0x15DB5 + 2 * exit_ids['Palace of Darkness Exit'][1], 0x0640)
|
||||
if world.force_fix[player]['tr']:
|
||||
write_int16(rom, 0x15DB5 + 2 * exit_ids['Turtle Rock Exit (Front)'][1], 0x0134)
|
||||
if world.force_fix[player]['gt']:
|
||||
write_int16(rom, 0x15DB5 + 2 * exit_ids['Ganons Tower Exit'][1], 0x00A4)
|
||||
|
||||
write_custom_shops(rom, world, player)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user