Torch keys counted like chest
Moved the total key counter to a count down on the left. Added the BK indicator Attempt to fix dungeon counters and fish error in Mystery.py Removed double rom patch AT map added. 5 chests min for all dungeons
This commit is contained in:
5
Rom.py
5
Rom.py
@@ -22,7 +22,7 @@ from EntranceShuffle import door_addresses, exit_ids
|
||||
|
||||
|
||||
JAP10HASH = '03a63945398191337e896e5771f77173'
|
||||
RANDOMIZERBASEHASH = 'a06d24c7d1473717e2610c3cf45809ff'
|
||||
RANDOMIZERBASEHASH = '9106102ce69cf290fe2f4fce1e95a89b'
|
||||
|
||||
|
||||
class JsonRom(object):
|
||||
@@ -600,11 +600,10 @@ def patch_rom(world, rom, player, team, enemized):
|
||||
offset = compass_data[name][4]//2
|
||||
rom.write_byte(0x13f01c+offset, layout.max_chests + layout.max_drops)
|
||||
rom.write_byte(0x13f02a+offset, layout.max_chests)
|
||||
rom.write_byte(0x13f038+offset, layout.max_drops)
|
||||
builder = world.dungeon_layouts[player][name]
|
||||
bk_status = 1 if builder.bk_required else 0
|
||||
bk_status = 2 if builder.bk_provided else bk_status
|
||||
rom.write_byte(0x13f046+offset, bk_status)
|
||||
rom.write_byte(0x13f038+offset*2, bk_status)
|
||||
rom.write_byte(0x151f1, 2)
|
||||
rom.write_byte(0x15270, 2)
|
||||
rom.write_byte(0x1597b, 2)
|
||||
|
||||
Reference in New Issue
Block a user