Fix Links House default placement in Inverted ER

This commit is contained in:
codemann8
2021-10-05 19:08:29 -05:00
parent 354d4ab1fc
commit 116ffe6bd1

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@@ -245,6 +245,7 @@ def link_entrances(world, player):
# place links house
if world.mode[player] == 'standard' or not world.shufflelinks[player]:
links_house = 'Links House' if not invFlag else 'Big Bomb Shop'
else:
links_house = random.choice(links_house_doors)
connect_two_way(world, links_house, 'Links House Exit', player)