Freeze fairy abyss/beam dash enemies
Fix original key drops on split supertiles (pokey 1) Fix mystery/customizer boolean issue Enemy bans
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4
Main.py
4
Main.py
@@ -37,7 +37,7 @@ from source.enemizer.DamageTables import DamageTable
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from source.enemizer.Enemizer import randomize_enemies
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from source.rom.DataTables import init_data_tables
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version_number = '1.3.0.3'
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version_number = '1.3.0.4'
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version_branch = '-v'
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__version__ = f'{version_number}{version_branch}'
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@@ -213,9 +213,9 @@ def main(args, seed=None, fish=None):
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create_dungeons(world, player)
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world.damage_table[player] = DamageTable()
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world.data_tables[player] = init_data_tables(world, player)
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place_bosses(world, player)
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randomize_enemies(world, player)
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adjust_locations(world, player)
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place_bosses(world, player)
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if world.customizer and world.customizer.get_start_inventory():
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for p, inv_list in world.customizer.get_start_inventory().items():
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