Update for enemizer bits
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@@ -112,8 +112,9 @@ These are now independent of retro mode and have three options: None, Random, an
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* Fixed an issue with lower layer doors in Standard
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* Fix for doors in cave state (will no longer be vanilla)
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* Added a logic rule for th murderdactyl near bumper ledge for OHKO purposes
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* Enemizer alteration for Hovers and normal enemies in shallow water
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* Fix for beemizer including modes with an increased item pool
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* Fix for district algoritm
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* Fix for district algorithm
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* 1.2.0.10u
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* Fixed overrun issues with edge transitions
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* Better support for customized start_inventory with dungeon items
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