Update for enemizer bits
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4
Rom.py
4
Rom.py
@@ -1684,8 +1684,8 @@ def write_custom_shops(rom, world, player):
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def write_enemizer_tweaks(rom, world, player):
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if world.enemy_shuffle[player] != 'none':
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rom.write_byte(snes_to_pc(0x1DF6D8, 0)) # lets enemies walk on water instead of clipping into infinity?
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rom.write_byte(snes_to_pc(0x0DB6B3, 0x82)) # hovers don't need water necessarily?
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rom.write_byte(snes_to_pc(0x1DF6D8), 0) # lets enemies walk on water instead of clipping into infinity?
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rom.write_byte(snes_to_pc(0x0DB6B3), 0x82) # hovers don't need water necessarily?
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def hud_format_text(text):
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output = bytes()
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