Update for enemizer bits

This commit is contained in:
aerinon
2023-03-06 16:29:58 -07:00
parent 87ab4a8c8a
commit 14ced2435c
3 changed files with 6 additions and 5 deletions

4
Rom.py
View File

@@ -1684,8 +1684,8 @@ def write_custom_shops(rom, world, player):
def write_enemizer_tweaks(rom, world, player):
if world.enemy_shuffle[player] != 'none':
rom.write_byte(snes_to_pc(0x1DF6D8, 0)) # lets enemies walk on water instead of clipping into infinity?
rom.write_byte(snes_to_pc(0x0DB6B3, 0x82)) # hovers don't need water necessarily?
rom.write_byte(snes_to_pc(0x1DF6D8), 0) # lets enemies walk on water instead of clipping into infinity?
rom.write_byte(snes_to_pc(0x0DB6B3), 0x82) # hovers don't need water necessarily?
def hud_format_text(text):
output = bytes()