Play SFX on crossworld transition in Crossed OW
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2
Rom.py
2
Rom.py
@@ -33,7 +33,7 @@ from source.classes.SFX import randomize_sfx
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JAP10HASH = '03a63945398191337e896e5771f77173'
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JAP10HASH = '03a63945398191337e896e5771f77173'
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RANDOMIZERBASEHASH = '261aa02eb4ee7e56e626361f170de5f4'
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RANDOMIZERBASEHASH = 'df12af8b5970ecc392b29b45595d9351'
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class JsonRom(object):
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class JsonRom(object):
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@@ -342,10 +342,12 @@ OWNewDestination:
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; crossed OW shuffle
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; crossed OW shuffle
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LDA.l OWMode+1 : AND.b #!FLAG_OW_CROSSED : beq .return
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LDA.l OWMode+1 : AND.b #!FLAG_OW_CROSSED : beq .return
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ldx $05 : lda.l OWTileWorldAssoc,x : sta.l $7ef3ca ; change world
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ldx $05 : lda.l OWTileWorldAssoc,x : cmp.l $7ef3ca : beq +
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sta.l $7ef3ca ; change world
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lda #$38 : sta $012f ; play sfx - #$3b is an alternative
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; toggle bunny mode
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; toggle bunny mode
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lda $7ef357 : bne .nobunny
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+ lda $7ef357 : bne .nobunny
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lda.l InvertedMode : bne .inverted
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lda.l InvertedMode : bne .inverted
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lda $7ef3ca : and.b #$40 : bra +
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lda $7ef3ca : and.b #$40 : bra +
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.inverted lda $7ef3ca : and.b #$40 : eor #$40
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.inverted lda $7ef3ca : and.b #$40 : eor #$40
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