First pass on boss randomization
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@@ -242,6 +242,9 @@ class World(object):
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return dungeon
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raise RuntimeError('No such dungeon %s for player %d' % (dungeonname, player))
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def get_dungeons(self, player):
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return [d for d in self.dungeons if d.player == player]
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def get_door(self, doorname, player):
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if isinstance(doorname, Door):
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return doorname
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