diff --git a/OverworldGlitchRules.py b/OverworldGlitchRules.py index ba44ba25..9ee11a29 100644 --- a/OverworldGlitchRules.py +++ b/OverworldGlitchRules.py @@ -130,7 +130,6 @@ inverted_boots_clip_exits_lw = [ ("Lake Hylia Island Clip Spot", "Light World", "Lake Hylia Island"), ("Death Mountain Descent", "West Death Mountain (Bottom)", "Light World"), ("Kings Grave Clip Spot", "West Death Mountain (Bottom)", "Kings Grave Area"), - ("Maze Race Clip Spot", "Light World", "Maze Race Ledge"), ] open_boots_clip_exits_lw = [ @@ -291,6 +290,10 @@ def overworld_glitches_rules(world, player): world.get_location("Zora's Ledge", player), lambda state: state.can_boots_clip_lw(player) ) # assumes access to Waterwalk ability + add_alternate_rule( + world.get_location('Maze Race', player), lambda state: state.can_boots_clip_lw(player) + ) + # This is doable even with bad enemies add_alternate_rule(world.get_location("Hobo", player), lambda state: state.can_boots_clip_lw(player))