Merge branch 'DoorDevUnstable' into BombSwitchDevUnstable

This commit is contained in:
StructuralMike
2021-03-18 17:19:52 +01:00
11 changed files with 147 additions and 77 deletions

View File

@@ -43,6 +43,8 @@ def set_rules(world, player):
elif world.goal[player] == 'ganon':
# require aga2 to beat ganon
add_rule(world.get_location('Ganon', player), lambda state: state.has('Beat Agahnim 2', player))
elif world.goal[player] == 'triforcehunt':
add_rule(world.get_location('Murahdahla', player), lambda state: state.item_count('Triforce Piece', player) + state.item_count('Power Star', player) >= int(state.world.treasure_hunt_count[player]))
if world.mode[player] != 'inverted':
set_big_bomb_rules(world, player)