From 171b9430c8cb46932cdece6592e13c5fc75926db Mon Sep 17 00:00:00 2001 From: compiling <8335770+compiling@users.noreply.github.com> Date: Fri, 30 Oct 2020 18:11:11 +1100 Subject: [PATCH] Remove Ice Palace Clip from logic. --- OverworldGlitchRules.py | 3 --- 1 file changed, 3 deletions(-) diff --git a/OverworldGlitchRules.py b/OverworldGlitchRules.py index 708b1c39..d09467ea 100644 --- a/OverworldGlitchRules.py +++ b/OverworldGlitchRules.py @@ -192,9 +192,6 @@ def overworld_glitches_rules(world, player): create_owg_connections(player, world, get_boots_clip_exits_lw(world.mode == 'inverted'), lambda state: state.can_boots_clip_lw(player)) create_owg_connections(player, world, get_boots_clip_exits_dw(world.mode == 'inverted'), lambda state: state.can_boots_clip_dw(player)) - if world.mode != 'inverted': - create_owg_connections(player, world, [('Ice Palace Clip', 'South Dark World', 'Dark Lake Hylia Central Island')], lambda state: state.can_boots_clip_dw(player) and state.has('Flippers', player)) - # Glitched speed drops. create_owg_connections(player, world, get_glitched_speed_drops_dw(world.mode == 'inverted'), lambda state: state.can_get_glitched_speed_dw(player)) # Dark Death Mountain Ledge Clip Spot also accessible with mirror.