Torch+ChestKey counter bug fixed
Total Keys on keysanity menu fixed Changed X and grayish circular symbol for new O character Fixed a key logic error Fixed unplaced items bug to remove red rupees
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@@ -166,6 +166,7 @@ def vanilla_key_logic(world, player):
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valid = validate_key_layout(key_layout, world, player)
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if not valid:
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logging.getLogger('').warning('Vanilla key layout not valid %s', builder.name)
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builder.key_door_proposal = doors
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if player not in world.key_logic.keys():
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world.key_logic[player] = {}
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analyze_dungeon(key_layout, world, player)
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