Restored vanilla Ice Palace terrain for Inverted
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@@ -820,6 +820,7 @@ OWTileRegions = bidict({
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'Lake Hylia Central Island': 0x35,
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'Lake Hylia Island': 0x35,
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'Lake Hylia Water': 0x35,
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'Lake Hylia Water D': 0x35,
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'Ice Cave Area': 0x37,
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@@ -1584,6 +1585,7 @@ OWExitTypes = {
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'Lake Hylia West Pier',
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'Lake Hylia Northeast Water Drop',
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'Lake Hylia East Pier',
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'Lake Hylia Water D Entry',
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'Desert Pass Ladder (South)',
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'Desert Pass Rocks (North)',
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'Desert Pass Rocks (South)',
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@@ -1639,8 +1641,6 @@ OWExitTypes = {
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'Ice Lake Northeast Pier',
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'Ice Lake Northeast Pier Hop',
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'Ice Lake Moat Water Entry',
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'Ice Palace Approach',
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'Ice Palace Leave',
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'Bomber Corner Water Drop',
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'Bomber Corner Pier'
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],
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@@ -1760,6 +1760,7 @@ OWExitTypes = {
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'Ice Lake Southeast Mirror Spot',
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'Ice Lake Northeast Mirror Spot',
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'Ice Palace Mirror Spot',
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'Ice Lake Moat Mirror Spot',
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'Shopping Mall Mirror Spot',
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'Swamp Nook Mirror Spot',
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'Swamp Nook Southeast Mirror Spot',
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