Inverted Mode (#5)

Merging in Cassidoxa's inverted mode.

I've still not fully reviewed the logic used in this mode, so it should be considered experimental, pending an in depth review by either myself or AA.
This commit is contained in:
cassidoxa
2019-07-27 09:13:13 -04:00
committed by Kevin Cathcart
parent 6d5a0a004d
commit 18f1275050
12 changed files with 3223 additions and 113 deletions

View File

@@ -43,6 +43,16 @@ Special notes:
- The magic barrier to Hyrule Castle Tower can be broken with a Hammer.
- The Hammer can be used to activate the Ether and Bombos tablets.
### Inverted
This mode is similar to Open but requires the Moon Pearl in order to not transform into a bunny in the Light World and the Sanctuary spawn point is moved to the Dark Sanctuary
Special Notes:
- Link's House is shuffled freely. The Dark Sanctuary is shuffled within West Dark World.
- There are a number of overworld changes to account for the inability to mirror from the Light World to the Dark World.
- Legacy shuffles are not implemente for this mode.
## Game Logic
This determines the Item Requirements for each location.
@@ -336,7 +346,7 @@ Output a Spoiler File (default: False)
Select the game logic (default: noglitches)
```
--mode [{standard,open,swordless}]
--mode [{standard,open,swordless,inverted}]
```
Select the game mode. (default: open)