Moving OWG connection creation to after Mixed OWR but before Crossed/Layout OWR
This commit is contained in:
6
Main.py
6
Main.py
@@ -187,8 +187,6 @@ def main(args, seed=None, fish=None):
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link_overworld(world, player)
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link_overworld(world, player)
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create_shops(world, player)
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create_shops(world, player)
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update_world_regions(world, player)
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update_world_regions(world, player)
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if world.logic[player] in ('owglitches', 'nologic'):
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create_owg_connections(world, player)
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create_flute_exits(world, player)
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create_flute_exits(world, player)
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logger.info(world.fish.translate("cli","cli","shuffling.world"))
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logger.info(world.fish.translate("cli","cli","shuffling.world"))
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@@ -462,13 +460,13 @@ def copy_world(world):
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for player in range(1, world.players + 1):
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for player in range(1, world.players + 1):
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create_regions(ret, player)
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create_regions(ret, player)
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update_world_regions(ret, player)
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update_world_regions(ret, player)
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if world.logic[player] in ('owglitches', 'nologic'):
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create_owg_connections(ret, player)
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create_flute_exits(ret, player)
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create_flute_exits(ret, player)
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create_dungeon_regions(ret, player)
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create_dungeon_regions(ret, player)
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create_shops(ret, player)
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create_shops(ret, player)
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create_rooms(ret, player)
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create_rooms(ret, player)
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create_dungeons(ret, player)
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create_dungeons(ret, player)
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if world.logic[player] in ('owglitches', 'nologic'):
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create_owg_connections(ret, player)
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# there are region references here they must be migrated to preserve integrity
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# there are region references here they must be migrated to preserve integrity
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# ret.exp_cache = world.exp_cache.copy()
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# ret.exp_cache = world.exp_cache.copy()
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@@ -176,6 +176,9 @@ def link_overworld(world, player):
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connect_simple(world, exitname, regionname, player)
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connect_simple(world, exitname, regionname, player)
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categorize_world_regions(world, player)
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categorize_world_regions(world, player)
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if world.logic[player] in ('owglitches', 'nologic'):
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create_owg_connections(world, player)
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# crossed shuffle
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# crossed shuffle
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logging.getLogger('').debug('Crossing overworld edges')
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logging.getLogger('').debug('Crossing overworld edges')
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