Changing mirror exits to be dynamically created

This commit is contained in:
codemann8
2022-12-26 05:09:27 -06:00
parent 245b4744bb
commit 196de5a08e
6 changed files with 456 additions and 929 deletions

View File

@@ -16,7 +16,7 @@ from OverworldGlitchRules import create_owg_connections
from PotShuffle import shuffle_pots, shuffle_pot_switches
from Regions import create_regions, create_shops, mark_light_dark_world_regions, create_dungeon_regions, adjust_locations
from OWEdges import create_owedges
from OverworldShuffle import link_overworld, update_world_regions, create_flute_exits
from OverworldShuffle import link_overworld, update_world_regions, create_flute_exits, create_mirror_exits
from EntranceShuffle import link_entrances
from Rom import patch_rom, patch_race_rom, patch_enemizer, apply_rom_settings, LocalRom, JsonRom, get_hash_string
from Doors import create_doors
@@ -232,6 +232,8 @@ def main(args, seed=None, fish=None):
update_world_regions(world, player)
mark_light_dark_world_regions(world, player)
create_flute_exits(world, player)
create_mirror_exits(world, player)
world.initialize_regions()
logger.info(world.fish.translate("cli","cli","shuffling.world"))
@@ -522,11 +524,14 @@ def copy_world(world):
if world.logic[player] in ('owglitches', 'nologic'):
create_owg_connections(ret, player)
create_flute_exits(ret, player)
create_mirror_exits(ret, player)
create_dungeon_regions(ret, player)
create_owedges(ret, player)
create_shops(ret, player)
#create_doors(ret, player)
create_rooms(ret, player)
create_dungeons(ret, player)
world.initialize_regions()
# there are region references here they must be migrated to preserve integrity
# ret.exp_cache = world.exp_cache.copy()
@@ -698,6 +703,8 @@ def copy_world_premature(world, player):
if world.logic[player] in ('owglitches', 'nologic'):
create_owg_connections(ret, player)
create_flute_exits(ret, player)
create_mirror_exits(ret, player)
world.initialize_regions()
create_dungeon_regions(ret, player)
create_owedges(ret, player)
create_shops(ret, player)