Merge branch 'SynthesisOWRMerge' of github.com:codemann8/ALttPDoorRandomizer into codemann8-SynthesisOWRMerge
# Conflicts: # Rules.py # source/overworld/EntranceShuffle2.py
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@@ -456,7 +456,7 @@ def generate_itempool(world, player):
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take_any_locations = [
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'Snitch Lady (East)', 'Snitch Lady (West)', 'Bush Covered House', 'Light World Bomb Hut',
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'Fortune Teller (Light)', 'Lake Hylia Fortune Teller', 'Lumberjack House', 'Bonk Fairy (Light)',
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'Bonk Fairy (Dark)', 'Lake Hylia Healer Fairy', 'Swamp Healer Fairy', 'Desert Healer Fairy',
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'Bonk Fairy (Dark)', 'Lake Hylia Healer Fairy', 'Light Hype Fairy', 'Desert Healer Fairy',
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'Dark Lake Hylia Healer Fairy', 'Dark Lake Hylia Ledge Healer Fairy', 'Dark Desert Healer Fairy',
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'Dark Death Mountain Healer Fairy', 'Long Fairy Cave', 'Good Bee Cave', '20 Rupee Cave',
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'Kakariko Gamble Game', '50 Rupee Cave', 'Lost Woods Gamble', 'Hookshot Fairy',
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@@ -464,7 +464,7 @@ take_any_locations = [
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'Dark Lake Hylia Ledge Spike Cave', 'Fortune Teller (Dark)', 'Dark Sanctuary Hint', 'Dark Desert Hint']
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fixed_take_anys = [
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'Desert Healer Fairy', 'Swamp Healer Fairy', 'Dark Death Mountain Healer Fairy',
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'Desert Healer Fairy', 'Light Hype Fairy', 'Dark Death Mountain Healer Fairy',
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'Dark Lake Hylia Ledge Healer Fairy', 'Bonk Fairy (Dark)']
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@@ -802,7 +802,7 @@ def balance_prices(world, player):
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def check_hints(world, player):
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if world.shuffle[player] in ['simple', 'restricted', 'full', 'crossed', 'insanity']:
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for shop, location_list in shop_to_location_table.items():
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if shop in ['Capacity Upgrade', 'Light World Death Mountain Shop', 'Potion Shop']:
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if shop in ['Capacity Upgrade', 'Paradox Shop', 'Potion Shop']:
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continue # near the queen, near potions, and near 7 chests are fine
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for loc_name in location_list: # other shops are indistinguishable in ER
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world.get_location(loc_name, player).hint_text = f'for sale'
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