formatting, and fix output
This commit is contained in:
5
CLI.py
5
CLI.py
@@ -17,6 +17,7 @@ class ArgumentDefaultsHelpFormatter(argparse.RawTextHelpFormatter):
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def _get_help_string(self, action):
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def _get_help_string(self, action):
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return textwrap.dedent(action.help)
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return textwrap.dedent(action.help)
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def parse_cli(argv, no_defaults=False):
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def parse_cli(argv, no_defaults=False):
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def defval(value):
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def defval(value):
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return value if not no_defaults else None
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return value if not no_defaults else None
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@@ -282,8 +283,10 @@ def parse_settings():
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# Priority fallback is:
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# Priority fallback is:
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# 1: CLI
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# 1: CLI
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# 2: Settings file
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# 2: Settings file(s)
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# 3: Canned defaults
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# 3: Canned defaults
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def get_args_priority(settings_args, gui_args, cli_args):
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def get_args_priority(settings_args, gui_args, cli_args):
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args = {}
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args = {}
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args["settings"] = parse_settings() if settings_args is None else settings_args
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args["settings"] = parse_settings() if settings_args is None else settings_args
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46
Utils.py
46
Utils.py
@@ -6,20 +6,25 @@ import sys
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import xml.etree.ElementTree as ET
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import xml.etree.ElementTree as ET
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from collections import defaultdict
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from collections import defaultdict
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def int16_as_bytes(value):
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def int16_as_bytes(value):
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value = value & 0xFFFF
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value = value & 0xFFFF
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return [value & 0xFF, (value >> 8) & 0xFF]
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return [value & 0xFF, (value >> 8) & 0xFF]
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def int32_as_bytes(value):
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def int32_as_bytes(value):
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value = value & 0xFFFFFFFF
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value = value & 0xFFFFFFFF
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return [value & 0xFF, (value >> 8) & 0xFF, (value >> 16) & 0xFF, (value >> 24) & 0xFF]
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return [value & 0xFF, (value >> 8) & 0xFF, (value >> 16) & 0xFF, (value >> 24) & 0xFF]
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def pc_to_snes(value):
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def pc_to_snes(value):
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return ((value << 1) & 0x7F0000) | (value & 0x7FFF) | 0x8000
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return ((value << 1) & 0x7F0000) | (value & 0x7FFF) | 0x8000
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def snes_to_pc(value):
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def snes_to_pc(value):
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return ((value & 0x7F0000) >> 1) | (value & 0x7FFF)
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return ((value & 0x7F0000) >> 1) | (value & 0x7FFF)
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def parse_player_names(names, players, teams):
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def parse_player_names(names, players, teams):
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names = [n for n in re.split(r'[, ]', names) if n]
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names = [n for n in re.split(r'[, ]', names) if n]
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ret = []
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ret = []
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@@ -32,9 +37,11 @@ def parse_player_names(names, players, teams):
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names = names[players:]
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names = names[players:]
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return ret
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return ret
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def is_bundled():
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def is_bundled():
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return getattr(sys, 'frozen', False)
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return getattr(sys, 'frozen', False)
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def local_path(path):
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def local_path(path):
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# just do stuff here and bail
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# just do stuff here and bail
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return os.path.join(".", path)
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return os.path.join(".", path)
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@@ -51,44 +58,19 @@ def local_path(path):
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return os.path.join(local_path.cached_path, path)
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return os.path.join(local_path.cached_path, path)
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local_path.cached_path = None
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local_path.cached_path = None
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def output_path(path):
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def output_path(path):
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# just do stuff here and bail
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if output_path.cached_path is None:
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return os.path.join(".", path)
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if output_path.cached_path is not None:
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return os.path.join(output_path.cached_path, path)
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if not is_bundled():
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output_path.cached_path = '.'
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output_path.cached_path = '.'
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return os.path.join(output_path.cached_path, path)
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return os.path.join(output_path.cached_path, path)
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else:
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# has been packaged, so cannot use CWD for output.
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if sys.platform == 'win32':
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#windows
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documents = os.path.join(os.path.expanduser("~"),"Documents")
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elif sys.platform == 'darwin':
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from AppKit import NSSearchPathForDirectoriesInDomains # pylint: disable=import-error
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# http://developer.apple.com/DOCUMENTATION/Cocoa/Reference/Foundation/Miscellaneous/Foundation_Functions/Reference/reference.html#//apple_ref/c/func/NSSearchPathForDirectoriesInDomains
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NSDocumentDirectory = 9
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NSUserDomainMask = 1
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# True for expanding the tilde into a fully qualified path
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documents = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, True)[0]
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elif sys.platform.find("linux") or sys.platform.find("ubuntu") or sys.platform.find("unix"):
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documents = os.path.join(os.path.expanduser("~"),"Documents")
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else:
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raise NotImplementedError('Not supported yet')
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output_path.cached_path = os.path.join(documents, 'ALttPDoorRandomizer')
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if not os.path.exists(output_path.cached_path):
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os.makedirs(output_path.cached_path)
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if not os.path.join(output_path.cached_path, path):
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os.makedirs(os.path.join(output_path.cached_path, path))
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return os.path.join(output_path.cached_path, path)
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output_path.cached_path = None
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output_path.cached_path = None
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def open_file(filename):
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def open_file(filename):
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if sys.platform == 'win32':
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if sys.platform == 'win32':
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os.startfile(filename)
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os.startfile(filename)
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@@ -96,6 +78,7 @@ def open_file(filename):
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open_command = 'open' if sys.platform == 'darwin' else 'xdg-open'
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open_command = 'open' if sys.platform == 'darwin' else 'xdg-open'
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subprocess.call([open_command, filename])
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subprocess.call([open_command, filename])
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def close_console():
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def close_console():
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if sys.platform == 'win32':
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if sys.platform == 'win32':
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# windows
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# windows
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@@ -105,6 +88,7 @@ def close_console():
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except Exception:
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except Exception:
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pass
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pass
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def make_new_base2current(old_rom='Zelda no Densetsu - Kamigami no Triforce (Japan).sfc', new_rom='working.sfc'):
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def make_new_base2current(old_rom='Zelda no Densetsu - Kamigami no Triforce (Japan).sfc', new_rom='working.sfc'):
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from collections import OrderedDict
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from collections import OrderedDict
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import json
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import json
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@@ -241,7 +225,6 @@ def room_palette_data(old_rom):
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print(f'{hex(header_offset)}: {[hex(x) for x in rooms]}')
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print(f'{hex(header_offset)}: {[hex(x) for x in rooms]}')
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# Palette notes:
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# Palette notes:
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# HC: 0
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# HC: 0
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# Sewer/Dungeon: 1
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# Sewer/Dungeon: 1
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@@ -306,6 +289,7 @@ def print_wiki_doors_by_region(d_regions, world, player):
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with open(os.path.join(".", "resources", "user", "regions-" + d + ".txt"), "w+") as f:
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with open(os.path.join(".", "resources", "user", "regions-" + d + ".txt"), "w+") as f:
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f.write(toprint)
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f.write(toprint)
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def update_deprecated_args(args):
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def update_deprecated_args(args):
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if args:
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if args:
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argVars = vars(args)
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argVars = vars(args)
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@@ -376,6 +360,7 @@ def update_deprecated_args(args):
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return args
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return args
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def print_wiki_doors_by_room(d_regions, world, player):
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def print_wiki_doors_by_room(d_regions, world, player):
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for d, region_list in d_regions.items():
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for d, region_list in d_regions.items():
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tile_map = {}
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tile_map = {}
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@@ -415,6 +400,7 @@ def print_wiki_doors_by_room(d_regions, world, player):
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with open(os.path.join(".", "resources", "user", "rooms-" + d + ".txt"), "w+") as f:
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with open(os.path.join(".", "resources", "user", "rooms-" + d + ".txt"), "w+") as f:
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f.write(toprint)
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f.write(toprint)
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def print_xml_doors(d_regions, world, player):
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def print_xml_doors(d_regions, world, player):
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root = ET.Element('root')
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root = ET.Element('root')
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for d, region_list in d_regions.items():
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for d, region_list in d_regions.items():
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