Another known issue

This commit is contained in:
aerinon
2022-12-01 11:47:54 -07:00
parent 8af70ce1ef
commit 1c91eef29a

View File

@@ -105,4 +105,5 @@ None yet
# Known Issues
* Standing in the doorway when defeating Aga 1 and being teleported to the Dark World will not clear door state. It may cause issues requiring a Save & Quit to fix.
* Decoupled doors can lead to situations where you aren't logically supposed to go back through a door without a big key or small key, but you can if you press the correct direction back through the door first. There are some transitions where you may get stuck without a bomb. These problems are planned to be fixed.
* Decoupled doors can lead to situations where you aren't logically supposed to go back through a door without a big key or small key, but you can if you press the correct direction back through the door first. There are some transitions where you may get stuck without a bomb. These problems are planned to be fixed.
* Logic getting to Skull X room may be wrong if a trap door, big key door, or bombable wall. A bomb jump to get to those pot may be required if you don't have boots to bonk across.