Merge pull request #1 from aerinon/DoorDev

Update to DoorDev
This commit is contained in:
Mike A. Trethewey
2020-02-22 00:59:19 -08:00
committed by GitHub
8 changed files with 290 additions and 14 deletions

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@@ -10,6 +10,7 @@ import zlib
from BaseClasses import World, CollectionState, Item, Region, Location, Shop
from Items import ItemFactory
from KeyDoorShuffle import validate_key_placement
from Regions import create_regions, create_shops, mark_light_world_regions, create_dungeon_regions
from InvertedRegions import create_inverted_regions, mark_dark_world_regions
from EntranceShuffle import link_entrances, link_inverted_entrances
@@ -23,7 +24,7 @@ from Fill import distribute_items_cutoff, distribute_items_staleness, distribute
from ItemList import generate_itempool, difficulties, fill_prizes
from Utils import output_path, parse_player_names
__version__ = '0.0.15pre'
__version__ = '0.0.17pre'
def main(args, seed=None):
@@ -135,6 +136,11 @@ def main(args, seed=None):
else:
fill_dungeons(world)
for player in range(1, world.players+1):
for key_layout in world.key_layout[player].values():
if not validate_key_placement(key_layout, world, player):
raise RuntimeError("Keylock detected: %s (Player %d)" % (key_layout.sector.name, player))
logger.info('Fill the world.')
if args.algorithm == 'flood':