Replace teleporters that can't be placed with red rupees
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@@ -217,7 +217,12 @@ class World(object):
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logging.getLogger('').debug('Placed %s at %s', item, location)
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logging.getLogger('').debug('Placed %s at %s', item, location)
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else:
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else:
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raise RuntimeError('Cannot assign item %s to location %s.' % (item, location))
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if item.name == 'Teleporter':
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from Items import ItemFactory
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print('Cannot assign item %s to location %s, replacing with red rupee.' % (item, location))
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self.push_item(location, ItemFactory('Rupees (20)', item.player), collect)
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else:
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raise RuntimeError('Cannot assign item %s to location %s.' % (item, location))
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def get_entrances(self):
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def get_entrances(self):
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if self._cached_entrances is None:
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if self._cached_entrances is None:
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@@ -22,7 +22,7 @@ normalbottles = ['Bottle', 'Bottle (Red Potion)', 'Bottle (Green Potion)', 'Bott
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hardbottles = ['Bottle', 'Bottle (Red Potion)', 'Bottle (Green Potion)', 'Bottle (Blue Potion)', 'Bottle (Bee)', 'Bottle (Good Bee)']
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hardbottles = ['Bottle', 'Bottle (Red Potion)', 'Bottle (Green Potion)', 'Bottle (Blue Potion)', 'Bottle (Bee)', 'Bottle (Good Bee)']
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normalbaseitems = (['Sanctuary Heart Container', 'Bombs (10)'] +
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normalbaseitems = (['Sanctuary Heart Container', 'Bombs (10)'] +
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['Rupees (300)'] * 4 + ['Boss Heart Container'] * 11 + ['Piece of Heart'] * 20)
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['Rupees (300)'] * 4 + ['Boss Heart Container'] * 12 + ['Piece of Heart'] * 16)
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expertbaseitems = (['Sanctuary Heart Container', 'Bombs (10)'] +
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expertbaseitems = (['Sanctuary Heart Container', 'Bombs (10)'] +
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['Rupees (300)'] * 4 + ['Boss Heart Container'] * 10 + ['Piece of Heart'] * 24)
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['Rupees (300)'] * 4 + ['Boss Heart Container'] * 10 + ['Piece of Heart'] * 24)
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normalfirst15extra = ['Rupees (100)', 'Rupees (300)', 'Rupees (50)'] + ['Bombs (3)'] * 6
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normalfirst15extra = ['Rupees (100)', 'Rupees (300)', 'Rupees (50)'] + ['Bombs (3)'] * 6
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@@ -56,7 +56,7 @@ difficulties = {
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basicbow = ['Bow', 'Silver Arrows'],
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basicbow = ['Bow', 'Silver Arrows'],
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magicitems = ['Bombos', 'Bombos', 'Cane of Somaria', 'Ether', 'Ether', 'Fire Rod', 'Ice Rod', 'Lamp', 'Cape', 'Cape',
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magicitems = ['Bombos', 'Bombos', 'Cane of Somaria', 'Ether', 'Ether', 'Fire Rod', 'Ice Rod', 'Lamp', 'Cape', 'Cape',
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'Quake', 'Quake', 'Cane of Byrna'],
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'Quake', 'Quake', 'Cane of Byrna'],
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teleporters = 10,
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teleporters = 13,
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retro = ['Small Key (Universal)'] * 17 + ['Rupees (20)'] * 10,
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retro = ['Small Key (Universal)'] * 17 + ['Rupees (20)'] * 10,
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extras = [normalfirst15extra, normalsecond15extra, normalthird10extra, normalfourth5extra, normalfinal25extra],
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extras = [normalfirst15extra, normalsecond15extra, normalthird10extra, normalfourth5extra, normalfinal25extra],
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progressive_sword_limit = 4,
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progressive_sword_limit = 4,
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@@ -78,7 +78,7 @@ difficulties = {
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progressivesword = ['Progressive Sword'] * 3,
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progressivesword = ['Progressive Sword'] * 3,
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basicbow = ['Bow'] * 2,
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basicbow = ['Bow'] * 2,
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magicitems = ['Bombos', 'Cane of Somaria', 'Ether', 'Fire Rod', 'Ice Rod', 'Cape', 'Quake', 'Cane of Byrna'],
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magicitems = ['Bombos', 'Cane of Somaria', 'Ether', 'Fire Rod', 'Ice Rod', 'Cape', 'Quake', 'Cane of Byrna'],
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teleporters = 15,
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teleporters = 18,
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retro = ['Small Key (Universal)'] * 12 + ['Rupees (5)'] * 15,
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retro = ['Small Key (Universal)'] * 12 + ['Rupees (5)'] * 15,
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extras = [normalfirst15extra, normalsecond15extra, normalthird10extra, normalfourth5extra, normalfinal25extra],
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extras = [normalfirst15extra, normalsecond15extra, normalthird10extra, normalfourth5extra, normalfinal25extra],
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progressive_sword_limit = 3,
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progressive_sword_limit = 3,
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2
Rom.py
2
Rom.py
@@ -19,7 +19,7 @@ from EntranceShuffle import door_addresses
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JAP10HASH = '03a63945398191337e896e5771f77173'
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JAP10HASH = '03a63945398191337e896e5771f77173'
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RANDOMIZERBASEHASH = 'a56edc4d337ec48eefefabf82c4f8695'
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RANDOMIZERBASEHASH = 'afc388f2f389b3bd4378210042e6590b'
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class JsonRom(object):
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class JsonRom(object):
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