Merged Parallel Worlds into OW Layout Shuffle setting

This commit is contained in:
codemann8
2021-05-09 19:06:13 -05:00
parent 1f735882d9
commit 1f3f20b923
11 changed files with 183 additions and 208 deletions

View File

@@ -111,19 +111,14 @@
"ow_shuffle": {
"choices": [
"vanilla",
"simple",
"full",
"crossed"
"parallel",
"full"
]
},
"ow_keepsimilar": {
"action": "store_true",
"type": "bool"
},
"ow_parallel": {
"action": "store_true",
"type": "bool"
},
"shuffle": {
"choices": [
"vanilla",

View File

@@ -194,19 +194,17 @@
"the overworld vanilla."
],
"ow_shuffle": [
"Select Overworld Shuffling Algorithm. (default: %(default)s)",
"This shuffles the layout of the overworld.",
"Vanilla: All overworld transitions are connected the same",
" way they were in the base game.",
"Simple: Overworld retains the same vanilla shape, but some overworld",
" screens will be swapped with their opposite world version.",
"Full: Overworld screen transitions will lead to other",
" overworld screens from the same world.",
"Crossed: Overworld screen transitions can lead to any other overworld screen."
"Parallel: Overworld transitions are shuffled, but both worlds",
" will have the same pattern/shape.",
"Full: Overworld transitions are shuffled, but both worlds",
" will have an independent map shape."
],
"ow_keepsimilar": [
"This keeps similar edge transitions together. ie. the two west edges on",
"Potion Shop will be paired with another similar pair." ],
"ow_parallel": [ "This ensures the layouts of both worlds are the same shape." ],
"door_shuffle": [
"Select Door Shuffling Algorithm. (default: %(default)s)",
"Basic: Doors are mixed within a single dungeon.",