Customizer option to always allow flipping Sanctuary
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@@ -3363,7 +3363,7 @@ def find_inaccessible_regions(world, player):
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while len(queue) > 0:
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next_region = queue.popleft()
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visited_regions.add(next_region)
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if world.mode[player] == 'inverted' and next_region.name == 'Dark Sanctuary Hint': # special spawn point in cave
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if world.is_dark_chapel_start(player) and next_region.name == 'Dark Sanctuary Hint': # special spawn point in cave
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for ent in next_region.entrances:
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parent = ent.parent_region
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if parent and parent.type is not RegionType.Dungeon and parent not in queue and parent not in visited_regions:
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